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【蓝帖】 组队游戏的奖励加成相关

整理时间:2014-04-05 07:44 热度:°C

【楼主】2014-04-15 16:34

» 组队游戏的奖励加成相关
    来源
    
    By Veith:
    I am from Poland, so sory for my bad english and mistakes. 来自波兰的一个D3er ...
    Does «going rifts with other people in party» give us really bigger chance for legendary loot or is it meaningless?
    跟其他的玩家组队去秘境真的有更大的几率获得传奇吗?
    
    
    
    While enemies grow in power with each additional party member that battles nearby, the rewards heroes receive from working together to defeat these foes also increases. In addition to bonus chance to find magical items and bonus gold received, you also receive bonus experience. This experience bonus is multiplicative with difficulty bonuses, so playing multiplayer at higher difficulty levels yields even greater rewards.
    
    2-player game: 10% Bonus to Gold Find, Magic Find, and Experience
    3-player game: 20% Bonus to Gold Find, Magic Find, and Experience
    4-player game: 30% Bonus to Gold Find, Magic Find, and Experience
    
    
    当怪物随着你们的队伍人数增加的同时会变的更加强大,击败怪物获得的战利品也会随之而提高。除了提高找到魔法物品的机率与金币的数量,也会获得经验值加成。经验值加成还会与游戏难度加乘,所以游戏难度越高,进行组队游戏获得的经验值奖励也越高。
    
    2人:金币,魔法物品以及经验值提高10%。
    3人:金币,魔法物品以及经验值提高20%。
    4人:金币,魔法物品以及经验值提高30%。
    
    
    by War:
    The experience is additive not multiplicative
    经验是加法叠加而不是乘法叠加的
    
    
    
    For clarity, each stack of the "Strength in Numbers" buff is additive (so, 10% for 2 players, 20% for 2 players, and 30% for 4 players), but the bonuses provided by the buff will actually stack multiplicatively with other bonuses (like those you get when playing in different difficulty levels or from Pools of Reflection, for example).
    
    
    澄清一下,每一层的团队Buff是加法叠加的(2人是10%,3人是20%,4人是30%)但Buff提供的加成与其他的加成作用时叠加是使用乘法(例子:就像是那些你在游戏中不同难度下的辉映之池提供的经验值。)
    


网友评论2014-04-15 16:40


    那到底是加法还是乘法。。前后不一致啊
    The experience is additive not multiplicative
    经验是加法叠加而不是乘法叠加的
    For clarity, each stack of the "Strength in Numbers" buff is additive (so, 10% for 2 players, 20% for 2 players, and 30% for 4 players), but the bonuses provided by the buff will actually stack multiplicatively with other bonuses (like those you get when playing in different difficulty levels or from Pools of Reflection, for example).
    
    每一层的团队Buff是加法叠加的(2人是10%,3人是20%,4人是30%)但Buff提供的加成与其他的加成作用时叠加是使用乘法(例子:就像是那些你在游戏中不同难度下的辉映之池提供的经验值。)
    


评论
网友评论2014-04-15 16:49


    4人组队30%经验比池子经验还多 升级肯定是组队快
    
网友评论2014-04-15 16:58


    是这样的么?难道经验不平均的?
    
网友评论2014-04-16 10:31


    問題是現在公開的混子實在太多了,一身黃也跑來打T4,T5
    
网友评论2014-04-16 17:22


    那天高中同学T5被俩公开组队队友坑的无语了,我只好去逗上了坑。。。
    
网友评论2014-04-16 22:08


    不怕神一样的对手,就怕猪一样的队友,去公开看看多少挂机的
    还不能随便退,上次我退了再也进不去了,公开进不了就算了
    私人也建立不了,换人也不行,一直卡在线上,一直卡到凌晨4点多
    再也不敢去公开了
    

    
    
    

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