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【EA你这么屌你家里人知道吗】战地4的童鞋马上更新最新的R5补丁吧,EA说基本解决了掉线问题。

整理时间:2013-12-09 15:09 来源:www.vimiy.com 作者:编辑 点击:

【楼主】2013-12-16 22:45

» 战地4的童鞋马上更新最新的R5补丁吧,EA说基本解决了掉线问题。
    下面是转载的SAGA论坛的简单说明:
    
    本次更新官方说明:
    内容比较多,主要的是三点:.
    解决声音死循环卡死、并且游戏崩溃的问题,现在应该基本上不太会出现这个问题了。
    进一步改善了网络代码。
    强制要求NV显卡的玩家升级至331.82或更高版本的新驱动。
    修正了某些地形下显示画面会闪烁的问题。;
    
    
    The game update for PC is now live. Please read down below for change notes.
    
    We’ve rolled out a new PC game update and will continue to make improvements based on your feedback. The update includes fixes with the aim to increase the general stability of the game, and eliminates bugs that you may have experienced. It also includes an improvement to the so-called “Netcode”.
    
    Dec 16 PC Game Update Notes
    -Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
    -Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents.
    -Fixed one of the issues related to the so-called “Netcode” (see below for details)
    -Fix for player tags not always showing when needed to, resulting in players shooting team members.
    -Fix for graphical flickering appearing on terrain.
    -Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
    -Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. -Fix for players getting stuck in the revive screen after being killed.
    -Fix for players getting stuck in the kill camera after being revived.
    -Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
    -Made the NVidia 331.82 driver version mandatory for all players.
    -Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
    -Fixed driver version not being properly detected on NVidia Optimus systems.
    -Fixed a minor crash that could occur when bringing up the scoreboard.
    -Fix for the issue where the game would get stuck in loading screen when players tried to join a Second Assault map without actually owning Second Assault.
    4
    “Netcode” improvement ;
    We’ve addressed the so called “Kill trading”. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server.
    The Battlefield 4 Control Room - Your one stop for the latest intel on how we are updating the game-
    


网友评论2013-12-17 09:21


    渣翻译一下
    
    修复了游戏的卡顿和声音循环,这应该能解决大部分此类问题
    修复了SUAV击中敌人后不爆炸。他们不会被认定为“你真倒霉”其实他们已经被杀了
    修复了一个被称为““Netcode”的错误(看下面的详细说明)
    修复了玩家标志(应该指自己人头上那个)有时候会不显示导致玩家被自己人射一脸的问题
    修复了地面图形闪烁
    修复了当玩家在玩"Defuse game mode"(这是啥?)的时候突然被转为观众模式的问题
    修复了当每盘时间结束却没有一个队伍获得胜利的问题。修复了玩家被杀后在复活界面卡顿的问题
    修复了玩家被复活后卡在被杀的视角的问题
    修复了多人模式一些特定的勋带被重复计算两次的问题(这不是福利么。。。)
    强制N卡玩家必须更新NVidia 331.82(为啥?)
    N卡用老驱动的话会被强制禁止DX11.1模式(原来是因为这个。。。)
    修复了在NVidia Optimus systems下驱动版本不会被正确识别的问题
    修复了看记分板(?)时候会发生的轻微卡顿问题
    修复了当玩家没有二次突袭的时候如果想进二次突袭的地图的话会被卡在loading界面的问题(活该233333)
    
网友评论2013-12-17 09:30


    Netcode:
    
    我们解决了被称为“交换击杀”的问题。这是指当两名玩家对射并且似乎是同时死亡。一颗被已死玩家打出来的可以造成伤害的子弹的时间窗口(?)现在被如预期的计算。减少了高延迟玩家被击杀的时间表,即使在服务器上他们已经被击杀了(没看懂。。。)
    
网友评论2013-12-17 09:32


    忽然有点明白了,那个netcode是指玩家打出子弹或者RPG什么的之后在命中目标前如果死亡的话那颗子弹或者炮弹会消失不会造成伤害的问题
    
网友评论2013-12-17 09:38


    修复了玩家标志(应该指自己人头上那个)有时候会不显示导致玩家被自己人射一脸的问题
    
    毛线啊。。
    做为一个新菊花昨天又怒射队友一脸。。
    
网友评论2013-12-17 09:39


    Reply to Reply Post by 怪物 猎 人 (2013-12-17 09:32)
    
    100ping跟10ping的玩家对枪,同时开枪100ping的玩家死了之后子弹消失,10ping的玩家胜出,即不会同归于尽,高ping去死
    
网友评论2013-12-17 09:49


    要改区域那个给补丁了么?
    现在还要把程序语言改成英文么?
    
网友评论2013-12-17 09:52


    EA说的我已经不信了 每次更新前都是那么说的好么 然后更新完又多了一堆bug
    
网友评论2013-12-17 09:52


    Reply to Reply Post by Coben_S (2013-12-17 09:49)
    
    这个没修复,昨天我8.1上还是需要打那个补丁才能进。。。。。。。
    
网友评论2013-12-17 09:54


    Reply Post by Coben_S (2013-12-17 09:49):
    
    要改区域那个给补丁了么?
    现在还要把程序语言改成英文么?
    
    改区域那个只能指望微软了,目测这问题跟EA关系不大
    
网友评论2013-12-17 09:58


    Reply Post by saladinwind (2013-12-17 09:52):
    
    这个没修复,昨天我8.1上还是需要打那个补丁才能进。。。。。。。
    
    啊?还有补丁?求地址。。
    改了英文玩台服CCQ就输入不了繁体字,改成中文就没法战地。。这每次换个游戏就得重启蛋都碎了。。
    
网友评论2013-12-17 09:59


    更新了,昨晚跳出少了很多,但还是有
    
网友评论2013-12-17 10:00


    Reply to Reply Post by Coben_S (2013-12-17 09:58)
    
    http://bbs.ngacn.cc/read.php?tid=6686867
    
    每次游戏有更新就重打一次这个补丁就可以了
    不用改区域语言
    
    个人WIN8.1 64
    正常
    


网友评论2013-12-17 10:05


    Reply Post by 黑羽·恨长风 (2013-12-17 10:00):
    
    http://bbs.ngacn.cc/read.php?tid=6686867
    
    每次游戏有更新就重打一次这个补丁就可以了
    不用改区域语言
    
    个人WIN8.1 64
    正常
    
    多谢!
    晚上回去试试,电脑上是win8 64的,希望能用
    
网友评论2013-12-17 13:25


    Reply Post by Coben_S (2013-12-17 10:05):
    
    多谢!
    晚上回去试试,电脑上是win8 64的,希望能用
    
    Win8根本不需要改区域...建一个英文名的本地帐户,右键管理员和win7兼容就行了。
    
网友评论2013-12-17 13:30


    发售到现在都更新多少个补丁了。。真是在拿半成品开卖,大便公司果然屌
    


网友评论2013-12-17 17:10


    Reply Post by wuhao216068 (2013-12-17 13:30):
    
    发售到现在都更新多少个补丁了。。真是在拿半成品开卖,大便公司果然屌
    
    算少的
    战争游戏空地一体战,发售1个月更新16个补丁,一天三更新都有过
    就这样更新的频率,俄罗斯的T80坦克模型到现在还不对,官方论坛N多玩家提出这问题,制作组完全装死
    




    
    
    

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