战地4应该是绝对有天朝了,注意背景东方明珠
Battlefield 4 will stick with 64 players. Maps are larger and more detailed.
战地4将仍然是64人。地图更大,细节更丰富
Three factions: US, Russia, and an unnamed “Eastern/Asian” faction.
三方势力:美军,俄军,未命名的“中东/亚洲”势力
4 classes with “additional features and tweaks” compared to BF3
相比战地3,兵种还是4个,但会有更多元素和可调整的地方
Shipping with same amount of maps as BF3, there are plans for lots of DLC.
发售时,地图数量与战地3相当,同时有计划有不少DLC
DLC is already in planning stages.
DLC 已经在计划中
Battlefield 4 Premium will be available on day one and include some perks.
战地4 高级版 将会在游戏发售时就可以买到,并有不少优惠(优惠?)
Most of the guns and vehicles from BF3 will return.
大多数战地3的武器和载具将回归战地4
More squad features.
小队功能更丰富
Commander feature returns, but won’t be the same as in BF2
指挥官系统回归,但和战地2的有不少区别
Battlefield 4 is coming out on both current and next gen systems, and PC as well.
战地4将同时在这一代(360,ps3)和下一代主机同时发售,当然PC就不用说了
Game is more of an evolution rather than revolution of the series. Both technically and gameplay wise.
从技术上和游戏性上,用一个词来形容战地4就是演进,而不是革新。
Will ship with more game modes than BF3
比战地3游戏模式(例如CQ)更多
Will ship with more close quarter infantry maps than BF3
更多步兵近距离交火的地图(我猜是上海市内巷战这种)
Frostbite 2 engine is pushed further in BF4. Better effects, higher res textures, more detailed game worlds, etc.
寒霜2将进一步完善/推动战地4。更好的效果,更高贴图画质,更多细节等等
BF3 will still be supported after Battlefield 4 launches.
战地4发售后,DICE仍将保持对战地3的更新和维护
There is plan of some sort of integration between BF3 and BF4. Could be Battlelog-only.
有计划在某种程度上融合战地3和战地4,但仅仅限于battlelog
Battlelog will be updated for Battlefield 4 with more social features and more detailed stats.
Battlelog 将进行升级,以包含战地4,以及更多的社交功能和更多细节的等级/状态
Single-player and co-op will return, new writers involved this time.
单人和合作模式将回归,这次是新的编剧(确实战地3的单人剧情很平淡)